Senior Unity Engineer

Full Time @Decentraland in Engineering

Job Description

In partnership with IOI Ltd we are looking to add a new individual for the Decentraland project.
The Platform
Decentraland is the world’s first fully decentralized, Ethereum blockchain-based virtual
world, built, governed and owned by its users. It’s a truly unique ecosystem with its own
decentralized autonomous organization, currency, marketplace and system of property
– and it’s growing fast! New creations are added daily by creators who use proprietary
developer tools to make games, puzzles, scenes, artworks – whatever their
imaginations allow. Via their personal avatars, users attend live music events,
conferences, exhibitions, dance parties and other experiences every day of the year.
What began as a proof-of-concept for assigning ownership of digital real estate to users
of a blockchain is now an immersive, ever-expanding and richly detailed metaverse,
where anything is possible.
What are we looking for?
We are a group of contributors to the Decentraland ecosystem and are actively seeking
for a Senior Unity Engineer to continue building the clients to enter the Metaverse. Our
ideal candidate is excited about creating truly memorable experiences for the
community, has a generalist mindset, and an extensive background in the gaming
• Take ownership of large and complex features collaborating with other team
members, ensuring the highest level of quality.
• Design, build, and maintain efficient, reusable, and reliable code, ensuring the best
performance, quality, and responsiveness of the world client.
• Partner with the creative team to ensure that project planning, along with technical
implementation, is aligned with the vision and strategy.
• Be part of the development process and contribute with improvements and
suggestions, driving the quality of the code throughout the entire production cycle.
• Mentor other developers in the best use of the development guidelines, actively
participating in code reviews and pair programming.
Required Skills
• Strong background and professional experience within the gaming industry
Proven experience with the Unity engine
• C# object oriented programming skills
• Experience profiling and optimizing game and render performance
• Experience working with source control systems such as Git, Perforce or Mercurial
Desirable Skills
• Experience with web technologies, such as TypeScript, WebAssembly, WebRTC or
• Experience with other 3D engines like Unreal, CryEngine, Godot or custom
• Experience manipulating game assets (meshes, animations, materials etc.)
• Experience working with rendering pipelines and shaders
• Experience contributing to the development of continuous integration pipelines
• Experience working in multiplayer games
• Fully remote team with flexible working hours.
• 29 vacation days per year
• Long term incentive of MANA tokens, vested in a 5 years period.
• Additional tokens linked to performance reviews every semester.
• Stipend policy to cover work-related expenses
• Brand new equipment for remote work, including laptop, screen and chair.